When the Whole Is Bigger than the Sum of the Parts

Here at Revonte we’ve wanted to take the big picture view from the beginning. Our goal is to change how ebikes are ridden and thought of which requires more than just building a neat drive unit – although, that certainly is part of the deal. Besides providing a Drive System with unprecedented features, like the automatic & stepless transmission, we wanted to make the whole process of using the ebike easier, more pleasant and seamless, starting from the purchase.  

Let’s call it the Revonte Experience.

Ease of Use Starting from the Registration

Usually, attention is directed only towards the things that can be noted while riding. When it comes to ebikes – or any other product for that matter – the things that happen before that do matter, and often quite a lot. The ebike itself might be a pleasure to ride, but the experience might be dwarfed by a cumbersome process of turning just the power on. 

We’ve put a lot of thought to make the usability of the Revonte ONE Drive System as intuitive and smooth as possible. The process starts with registration, and at the same token claiming the ownership of the ebike. All of this is done via our App in a simple step-by-step manner. All the relevant instructions are clearcut and the amount of needed information is kept to a minimum.

If the registration process requires a PhD in electrical engineering or programming, then something has gone amiss. 

When Ensuing Riding

One of the design drivers of the user-interface and general usability of the Revonte ONE Drive System was that it should be so easy to use that a child could use a Revonte-equipped ebike (and they probably will.) 

Turning the power on and ensuing the ride should not be more complicated than starting a ride on a regular bike. In practical terms, this means that the power switch will be easy to use and no intricate button-pushing sequences are needed. Also, the app connects to the bike without a conscious effort by the user and starts tracking chosen metrics, if chosen from the settings.

Consequently, when the ride has finished or interrupted momentarily (remember, cyclists are big on coffee-breaks), turning the power off or putting the ebike on a stand-by mode should be just as easy as turning the power off. These things should be given but to our experience, there’s still a lot of room for improvement.

Controls

Making the human-machine interface – HMI for short – as simple as elegant as possible was high on our priority list. The Revonte Controller reflects this thinking in every way.

First, it simplifies the cockpit by replacing existing controls instead of occupying new space. Second, it’s intuitive to use and highly ergonomic. And third, it’s minimalist to the extent that the difference between a traditional shifter paddle can be hard to tell by a glance. Only the colourful LED’s reveal that there’s more hiding beneath the surface.

Going screenless was an easy decision for us since we wanted to keep the cockpit area as simple as possible, and most importantly leave the choice of having a screen to the rider. Any modern smartphone can be used as a screen with the aid of the Revonte App which has all the features one could ask for. And not only that, it’s continuously updated so that users can benefit from the latest developments.

Ride-experience

We’ve said it before that the ride-experience isn’t only about performance metrics. The goal of this article was to drive the point home that ebikes, and most importantly, the usability and the general feeling of using one is a lot more than just watts or newton metres.  

The user-experience starts from the purchase and besides the riding itself, includes registration, servicing, charging and turning the power on and off countless times.

We feel that the ebike industry has a lot of ground to cover in this area. A lot of the controls, HMI’s and complicated button-pushing choreographies are something that would not fly in any other industry. Starting a drive on one of the leading electric cars is simple; hop on to the driver’s seat with the key in your pocket and start moving. Why should it be more difficult when moving from four wheels to two? 

With this line of thinking, the whole is truly bigger than the sum of the parts. Ebikes should be easy and most importantly enjoyable to use. Could your grandma use one? And how would she find the experience?

The Story Behind Our Controller Design – Part 2

In this 2nd installment of the story behind our Controller design blog series, we cover additional facts and considerations, features that weren’t introduced in the 1st part, and add some color to the happenings behind the design process.

Future-proof

Forecasting is very difficult, especially when it’s about the future. Some of the biggest breakthroughs and even crises – no matter the domain – have occurred without a warning. While recognizing these limitations we wanted to make the Controller as future-proof as possible. 

What this means in practice, you might ask? Good question and we are glad you asked. As specified in the 1st part, our Controller is placed on the right-hand-side, therefore replacing the traditional shifter which is made obsolete by our design. Instead of adding more ‘stuff’ to the cockpit area, we choose the route of simplification. Less is more. Meanwhile, the right-hand-side placement leaves real estate for other controls, such as a dropper post lever which is a standard issue in e-mtb’s. Also, if a new technology comes along that requires input from the rider and therefore a human-machine interface (HMI, for short) that needs to be placed in the cockpit area, we have plenty of space available for it.

Ever-increasing connectivity is the direction we are going towards. Terms like Big Data and IoT (Internet of Things) are thrown around left and right on a daily basis. We wanted to make ourselves ready for widening the bandwidth of information by equipping the Revonte ONE Drive System with the latest technology when it comes to connectivity. Naturally, this includes the Controller as well.

Modular Structure

One very neat feature that we did not purposefully uncover in the 1st part is related to the modular structure. As can be seen from the photos, our Controller uses paddle-like levers which can be easily used with the thumb only, warranting the expression; rule of thumb. This is an important feature that reaches all the way to the level of safety. Index-finger should be free all times for braking purposes.

Back to modularity! The Controller is built with a modular structure that enables swapping the part that forms the actual surface for the HMI without sacrificing the water tightness and reliability. In other words, the levers can be detached from the Controller and replaced with a modular component that transforms it into a twist shifter. Although this shifter type has fallen out of favor in non-motorized bikes, there are clear benefits for e-bike applications. Or simply going completely without an option to manipulate the cadence or gears and let the motor do the work for you.

With the stepless and automatic function of the Revonte ONE Drive System, the twist shifter makes a lot of sense. For example, when running the non-automatic indexed mode, the twist shifter enables the use of truly stepless transmission and gear change. 

In our experience, the trigger model is a good fit for performance-focused type riding (e.g. e-mtb) where intuitive and highly honed actuation is required. Correspondingly, the twist shifter is a good fit for casual type or riding, like commuting in city areas. One benefit to mention is this type of shifter simplifies the cockpit and is very easy to use. During Eurobike 2019 we had several inquiries if a twist shifter type of Controller will be available later on. We were happy to provide an answer that was satisfactory.

One More Thing About Going Screenless

As you’ve learned from the previous part, we decided early on to take the screenless route with our Controller. This matches our minimalist philosophy when it comes to the cockpit area. 

Even more important is that by doing this, we leave the choice of freedom to the bike rider. Running the tidy and elegant look that we offer is the default option, but nothing prevents the rider – or the bike manufacturer – equipping the bike with the screen of choice and interacting with it by the Controller. Offering compatibility with the major head unit manufacturers is one of the reasons why we have considered the connectivity issue thoroughly. 

Screen technology is progressing rapidly with leaps and bounds on an annual basis. If the rider wishes to use a screen, our solution enables the use of the latest technology whenever preferred. It is also worth mentioning that our App provides an ample amount of ride data and post-ride diagnostic options as well. Running a screen does not require the purchase of an additional head unit since we have harnessed the power of the smartphone for the task.

Running your e-bike with or without a screen – the choice is yours. 

It’s All About DFM

DFM stands for the design for manufacturing, which is an essential part of product development. It’s one thing to make a good design and produce a handful of units accordingly. Oftentimes, it is a completely different game when the needs of high-volume manufacturing are taken into account. Some of the basic questions are:

  • Manufacturability. Is the design easy enough to manufacture with the costs allowed? Is the manufacturing process simple and robust enough to produce consistent quality? 
  • Materials. The materials used need to be up for the task. For example, there are many, many types of plastics and some of them might be a very good fit for the Controller as others might be so brittle that the first push of thumb produces a snapped lever.
  • Tolerances. Dimensions and tolerances need to be defined early in the design process. Ensuring that the materials and manufacturing methods can reach them reliably is another thing that might throw you in the iteration loop for several rounds. Defining the driving dimensions (i.e. the measurement that is essential for the design to work) is also a part of this step. 
  • Quality control. The design and manufacturing processes need to create a pair that produces quality parts consistently with the dimensions specified. Easy in theory, oftentimes much harder in practice. Quality control is the last line of defense in ensuring that only the components that meet the stated criteria leave the factory.    
  • Costs. This point brings all the steps together. One design might be superior in many ways but is too costly to manufacture. One thing worth pointing out is that the costs go up and down considerably when moving into high-volume production. Producing a high-quality product with the highest consistency and a competitive price tag is the ultimate goal of the design process.

In the end, it’s not all about DFM, but it is an essential part of the design process that can not be overlooked. 

That’s a small peek behind the curtains when it comes to our Controller that forms the HMI in the Revonte ONE  System. Hope you enjoyed the read and found it interesting.

The Story Behind Our Remote Design – Part 1

Those of you who have visited our site previously might remember the remote control which had a lot of similarities to existing control units. We have moved on from the original design because things have changed on many fronts. First of all our thinking about the subject has changed and the whole industry has made a notable shift as well. To summarize, we weren’t satisfied with the initial design and decided to create a better one. 

A bit more than a napkin sketch.

Core Values

The term core value is usually mentioned with company policy or business strategy. We´ve employed the same tool and line of thinking on the level of individual components whenever needed. This was the case with remote controllers since it is such an important part of the system and user experience. After careful consideration and idea gathering session the core values were condensed in the four following points:

  • Intuitive. If the rider needs to think about how to use the remote or the learning process takes a considerable amount of time, the design hasn’t met this goal. In other words, controlling the behaviour of the bike must become effortless according to the “No look” principle.
  • Screenless. An overflow of information will distract the user while riding – keep it simple! We believe that all the needed information can be conveyed through a led indicator. Our drive system does not require a screen and if the user wishes to use one, mobile phone or a dedicated ride computer will provide a platform for all the information imaginable and most importantly, with a customizable view. More on this later.
  • Right-hand side. Since the traditional shifter is gone and there is space to occupy, the right-hand placement is an obvious one and supports what the rider is used to at this location. A placement like this declutters the cockpit setup and creates a more streamlined and elegant looks.
  • Integrated. The goal was to integrate the remote into the cockpit rather than occupying new space.  

On top of these things, we decided early on that the index finger should remain free so that it´s always available for braking purposes. With e-mountain bikes this is an obvious design feature, but it applies to all other bike types as well. 

Design Drivers

From core values, we moved on to a more practical level. Design drivers are properties or features that we want you – the rider – to notice when using a bike equipped with the Revonte ONE Drive System. In this case, there were some similarities between them and core values, but the list got diversified and most importantly, more exact.  

  • Simple & intuitive design. All of the relevant functions to riding can be controlled underneath the handlebar by using the thumb only.
  • Versatile. Works on multiple platforms. No matter the handlebar setup, bike or ride computer you are using, our remote system will be compatible.
  • Simple & compact. The form and use should be broken down to a minimum without sacrificing features and functionality. No one will benefit from a huge clunky remote with too many buttons. 
  • Stealth & integrated design. No matter how good the function is, if the end product is an eyesore, it has not met all the goals – or not at least in our books. Smooth surfaces, shapes, tactile features, alloy construction on levers and a nice colour scheme are a must-have. Our remote integrates itself seamlessly to the cockpit.   
  • Great ergonomics. Although this is an obvious criterion, not all designs meet it. The remote should be comfortable to use, it should not require loosening the grip and reaching when used, etc. These are basic things and therefore something that we want to make especially well. 
A rendered photo of the final design.

Where´s the Display?

The decision to leave the screen out was made early in the design process. The reasoning behind it is quite simple. 

First of all, there is a limited amount of information that is useful when riding. Even if you ride in a straight road without any traffic or other variables that need to be considered, eye-contact should be kept mostly on the road (or on the nice scenery surrounding it). When it comes to mountain biking, the importance of this factor grows several magnitudes. If eye-contact wanders off from the optimal line choice, big trouble can ensue. Given these points and the fact that not too many metrics are useful to observe while riding, a need for a screen does not really present itself. When it comes to post-ride analytics, the situation changes of course. Ride data can be viewed and analyzed from a mobile phone or from a laptop interface. 

A second reason for leaving the screen out is that we want to give the control and customizability back to the user. If he or she wishes to use her own device, the option exists and is even the preferred one. The companies who manufacture ride computers know their job and we want to leave it to them. 

Closing Thoughts

There you have it. Those were the basic factors that guided our design process which resulted in innovations that led to filed patents. A component like the remote seems simple on the surface but the number and depth of decisions are quite surprising when the design challenge is truly tackled. The final product ended up being quite a lot like our motor: functional, robust and almost elegant in all of its simplicity.

No corners were cut in the process. We are happy with the end result and confident that you will like it as well. Stay tuned for more info and photos about our remote on a later date!  

The final product out in the wild!